![]() The only hard and fast rule is that Ridley and Kraid must both be defeated before you are granted access to Tourian. The main idea behind it is that you can create and save a preset of tricks you know and how difficult you find them from an extensive list (starting from an existing preset, that. We made a new item randomizer and ROM solver for Super Metroid, the Very Adaptive Randomizer of Items for Anyone ( VARIA ). Or you may choose to power up as strong as you possibly can before facing either mini-boss. Super Metroid - VARIA Randomizer and Solver. Since time is a factor in determining what kind of ending you receive, you may favor an alternate method that reduces the amount of time that Samus spends traversing across the planet. You are not bound to the order presented in this walkthrough it is simply an example of one way to complete the game. Tourian is the gray area located in the upper left corner of the map, and cannot be access until Kraid and Ridley are defeated. From Norfair, you can return to Brinstar, or delve deeper into Hideout II, which is located beneath Norfair. Norfair is located below the golden (right) portion of Brinstar. Hideout I is directly beneath the blue (left) portion of Brinstar. ![]() From Brinstar, you can access Norfair, Hideout I, and Tourian. ![]() The approach you take is entirely up to you.īrinstar occupied most of the top of the map. There is no hard and fast rule that says you must complete Kraid's Hideout before you enter Norfair, or even before you fight against Ridley. The only limitation is that many of the more advanced areas require particular Power-Up items or weapons in order to access them. In the game of Metroid, you are free to tackle any area in any order you want. Zebes is composed of five major areas the rocky Brinstar, the fiery Norfair, the two mini-boss hideouts for Kraid and Ridley, and Tourian which is home to the Metroid population and Mother Brain. ![]()
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